MOON Part I

Defender

January 2024

A concept design for a space Land Rover Defender.

For this project I wanted to contain everything in the scene without post-production. So all lighting, sun flares, camera registation marks are done at render time.

I used the fantastic Flares Wizard Blender addon to help create and layer up the sun, well worth it for the price.

As well the the BMS Astronova pack whose materials and meshes I built up to make the environment, not to mention the fantastically rigged characters.

One of my favourite things to do before (and during) a project is the research and moodboarding. I can spend weeks reading up and assembling content. Here is an example of one of my photography boards, split up into space lighting, HMI and cockpit examples and lunar surface lighting.

Moon Part II

Cockpit

December 2023

I picked up Big Medium Small's Astronova characters as soon as they came out but have been too busy in work to dive in. I finally had a chance last week and have eagerly been puttiing this scene together from some recycled Orbiter parts I had from an unused project ever since. Ive had some great input from other designers on how to work with the mist pass in Blender to create some better depth.

This has been my first project in Blender 4.0 and I am really loving the render speeds, a full 4k scene in less that 10 mins, including lighting, volumetrics, and compositing.